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AI Insights · Timothy · September 2022

Top 5 Boxing Games in Romania Q3 2022: Performance Analysis

Explore the performance of the top 5 boxing games in Romania during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Boxing Games in Romania Q3 2022: Performance Analysis

In the third quarter of 2022, the top 5 boxing games on a unified platform in Romania showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their quarterly performance.

Punch Guys by Rollic Games saw a promising start with weekly downloads peaking at 7.2K in early August. However, downloads tapered off towards the end of the quarter, landing at around 700 by the last week of September. The game also experienced fluctuations in weekly active users, starting from 11 and reaching a high of nearly 11K in early August before declining to about 2.7K by the end of September. Revenue generation was modest, with earnings peaking at approximately $42 in mid-August.

Idle Workout Master: MMA hero from EZ Games JSC. displayed significant spikes in downloads, particularly in early August, where they surged to 13.1K. Despite this, downloads dropped significantly to around 500 by late September. Active users showed a similar trend, peaking at around 18.1K in early August before declining to roughly 1.1K by the end of the quarter. Revenue data for this game was not available.

Real Boxing 2 by Vivid Games S.A. maintained steady revenue throughout the quarter, with weekly earnings oscillating between $50 and $246. The game’s downloads saw an initial rise, peaking at 3K in mid-July before falling to 277 in late August and then climbing back up to 1.8K by the end of September. Weekly active users also showed an upward trend, starting at 3.6K and reaching around 3.7K by the end of the quarter.

EA SPORTS™ UFC® Mobile 2 from Electronic Arts experienced relatively stable weekly active users, maintaining figures around 7K to 8K throughout the quarter. Downloads were consistent, averaging around 1.5K weekly, with a slight peak at 1.7K in the final week of September. Revenue varied, with the highest earning week bringing in approximately $158 at the start of the quarter.

Gym Heros: Fighting Game by Fighting Arena showed a steady performance in terms of downloads and active users. Weekly downloads remained consistent, averaging around 1.3K to 1.5K, with a peak of 1.6K in mid-September. Active users also demonstrated stability, ranging from 3.1K to 4.4K throughout the quarter. Revenue data for this game was not available.

These insights into the top boxing games in Romania during Q3 2022 highlight the varying trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022